Product & Brand Design
Product and brand design for Medal / General Intuition and FLORA, from social interactions to launch experiences.
Medal / General Intuition
Product design · Contract
Players browse gameplay clips and game reviews, then respond through likes, comments, and sharing. I designed interaction feedback and rating cards that connect each response to the player, game, and opinion behind it.

Liked-clip interaction
Feedback acknowledges a player’s reaction while keeping attention on the clip and their place in the feed.

Game-rating cards
Game artwork, a clear rating, and the player’s own words make reviews easy to scan before joining the conversation.
FLORA Series A
Scripted, filmed and edited the Series A $40M announcement.

FLORA Merch Design
Worked with Michelle Ma to design merch and fundamental modular brand elements

Product-Brand Bits
FLORA Pricing
FLORA MCP + API
Brand and launch design for FLORA's developer platform.