An Encyclopedia of Survivalism
2022-2024
Playful, technological objects to speculate a deserted future. Instruction Manual for How-to-Use.
Each object is assigned a certain function- whether that is to collect the genes of found animals around, or a theremin-inserted rock that probes its surroundings to beep when a moving object is near, these objects are fitted functionally with a visual uncanniness- alien but also essential for survival.
I created an instruction manual to assign these objects with a practical edge, almost something you would not expect to find but has instructions and technical drawings that touch on an innate sense of the intersection between objecthood with humankind.
A series of playful objects for the Giant Room
if you could take an object to the deserted island, what would it be?
Using a critical, survivalist lens to look at technology and biomimicry.
Editorial Booklet for The GIANT Room.
The four objects:
1. Meta Ear Drum
2. Gene Carrier
3. Bio Nostril
4. LifeSensor