working within the cultural touch points of technology.
Building unconventional worlds in various mediums to
make fun, futurist, ficitious and humorous speculations.
Focused on pushing the needle of
technology and future states of being, she brings to
the forefront cultural stories and narratives.
BUD EATER x WEILL CORNELL • ENCYCLOPEDIA OF SURVIVALISM • KAAJ • AI GAZE • POST HUMAN GAME • SUGAR CUBE • CHEW MACHINE • LIFE OF A SPACESUIT •
Featured in Homegrown.in Magazine ↗05/2023
The Bud Eater forages for food. Imagine, in an overpopulated world, how would humans find food? In collaboration with Weill Cornell’s Toth Labs
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03/2024
How much can a game challenge the male-centered, blue-chip story of a future that we have been fed through media? A concept called Parthenogenesis, developed originally by National Geographic Magazine.
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Workflow & Processes:
- Unreal Engine/Game Engines/ Design
- Spatial Computing
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Applied AI
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Spatial computing
- AI in the AR/VR Space
*This is a speculative project*
KAAJ: Video Exploration of Transformative Garments
Full video
04/2024
A video directed by myself and Aashita Mathur that showcases the intricacies of a transformative, contructed garment. The garment is multi-functional, transforming from a dhoti to a jacket and other abstract forms that hint at some human condition.
All garments made by Aashita Mathur. Video Edited by Aashita Mathur.
Workflow & Processes:
• Filmmaking
• Video Editing (After Effects + Premiere Pro)
• Gimbal Motion
for The GIANT Room
11/2023
Asking the question: What objects would you bring to a deserted island?
The project explores 4 speculative handheld tools as objects of survivalism.
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Workflow & Processes:
- ar/vr
- Speculative design
- 3D Modeling + Free Sculpting
- Play testing
- R&D
Entertaining the Racial Stereotypes of AI in the race for LLM Research.
02/2024
Applied AI, 3D Graphic Design
How does AI visualize race and brown faces? What kind of evolutionary systems in data is required for stereotypical racial figures to be dissolved in AI? Is that even possible?
These portraits were initially generated by Midjourney before I ran it through RunwayML
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Processes & Workflow:
- Applied AI
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Speculative Design
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3D Modeling
- Stable Diffusion
Chew Machine: Machines for Eating: Turning the phrase “chew your food 32 times” on its head by building a machine specifically for a human cause. 04/2024
Chew Brace is a imaginative speculative, wearable face machine that counts to ensure that we chew our food 32 times, and 32 times only.
Modeled in Cinema 4D and projected on a AR/VR space.
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Workflow & Processes:
- AR/VR
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Spatial Computing
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3D Modeling
- Rigging
Examining The Awkwardness of AI
04/2024
In examining the stickiness, the awkwardness of AI, I hold a microscope to the corners of imagination that AI posesses. How many ‘speculative’ or ‘inviable’ situations can AI imagine for an entirely realistic prompt?
Workflow & Processes:
- Applied AI
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Multi Modal LLM
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Speculative Design
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Motion Design
- 3D modeling
Collaborating with the Science Lab at Weill Cornell Medicine to create a sculptural inquiry of excess of food
VIEW VIDEO
04/2024
Workflow & Process es:
- Material Sensitbilities in the phygital realm
- Video Production
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Editing
- Sculpture